Game Art
Create and develop the graphic world of a video game
Admission
High School Diploma +
Entrance Exam
Duration
5
Years
Degree
Level 7 RNCP – Master’s Degree
Rythm
Full Time
then Cooperative education
in Master’s (except Nice: full time)
Campus
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Home » Degree Programs » Game Art
98%
Graduates
(2020/2021/2022 years)
92%
92%
Alumni satisfied with their course
(2020/2021/2022 years)
Training
Game Art degree
![ISART Montréal](https://prod.isart.com/wp-content/uploads/2023/12/isart-montreal.webp)
Program taught in French & English
ISART’s Game Art training prepares future 2D/3D Game Artists for the video game industry. Students acquire the graphic and managerial skills allowing them to work in each artistic specialty of a real-time 3D project.
They learn how to collaborate in real production conditions. In addition to exercising their creativity, they practice organizing and managing all the production stages of a video game project.
Entry requirements for Game Art degree
To be accepted into our video game school and on to the Game Art degree course, candidates must have a high school diploma (or equivalent) and pass the admissions test.
The admissions test includes a digital portfolio and an interview.
All details are given in the Admissions Guide.
Pedagogy
SKILLS ACQUIRED
- Preparation of the graphic development of the game
- Graphic design of a video game project
- Elaboration of the promotional elements of the game
- Production of the graphic elements of a game
- Quality control of the graphic elements of a game
- Steering and management of a project to create the graphic universe of a game
TRAINING OBJECTIVES
Acquire the graphic skills related to the production of a video game:
- master 2D and 3D graphic software and techniques,
- have an artistic and video game culture, design the graphic and visual elements of a video game in 2D and/or 3D (scenery, textures, characters, effects)
- Acquire the managerial skills related to the production of a video game: know how to communicate, organize and work in a team
- Be able to meet the requirements of the graphic charter and use graphic design software to integrate the elements into the game engine
HOW AM I TAUGHT
- Theoretical and practical teaching: lectures, application exercises, practical work, tutorials
- Production of projects: monitoring and supervision by teachers during the realization of projects (end of year project, final major project)
HOW AM I ASSESSED
- Continuous Assessment (case studies, simulations, presentations, demonstrations)
- Project presentations (end of year project, final major project) in front of a school or professional jury
- Written and oral evaluations in English
- Professional experience report and presentation
INTERNSHIP & INDUSTRY PLACEMENTS
The Game Art course includes periods of work experience in companies, to develop students’ employability right from the start of their studies.
- Bachelor 2nd year: a summer internship
- Bachelor 3rd year: 3-month internship (Feb/April)
- Master’s degree: 26 weeks minimum over the two years (internship, work experience contract or apprenticeship)
- Master’s degree in Nice: full-time internships
Qualification
The RNCP Level 7 title “Expert in digital design, 3D animation and special effects” is delivered at the end of the course based on the results obtained.
This degree is the consecration of five years of study and the acquisition of social and professional skills.
Program
A PROJECT-ORIENTED PEDAGOGY
Year 1
Year 2
Year 3
Year 4
Year 5
Full Time
TEACHING CONTENT
Program taught in French & English
- Artistic culture
Story of art, of styles | Culture of cinema, animation special effects and video games | Lectures on the fundamentals of image | Filmic language
- Fundamentals Animation / Video games
Observation drawing | Animal morphology | Human morphology | Character design | Set design | Perspective | Storyboard | Traditional color | Digital color | 2D animation | Sculpture | 3D set design | Photo | Anchoring | Photo retouching | Modeling
- Career Support
- Active English
- Projects
Development project visual: individual projects & presentations in a group
Citizenchip project
Oral presentation
Typography
Full Time
TEACHING CONTENT
Program taught in French
- 3D
3D software: Modeling buildings and vehicles | Camera placement | Rendering parameters
- 2D
Character design | Anatomy | Animal and human morphology | Animation | Coloring | Set design
- Design
History of video games | World creation | Creation of a style guide | Typography and page layout
- Career Support
- Active English
- Projects
End of year Project
Board game project
3D car circuit project
- Internship / Professional Experience
2-month internship (summer)
Full Time
TEACHING CONTENT
Program taught in French
- Design
Art direction | Graphic production
- 2D
Anatomy | Animation | World creation | Set and character design | Introduction to interface design | Lighting and special effects
- 3D
Animation | Concepts of modeling | Modeling and optimising game elements | Texture rendering | Lighting and special effects | Use of game engines in 2D & 3D
- Game Design
Learning the basics 1/2
- Career Support
- Active English
- Projects
Making a game level in 2D
Game week
Bachelor’s Graduation Project: design and creation of 3D characters and scenery
Project of work experience
- Internship / Professional Experience
3-month internship (Feb/April)
work-study program
TEACHING CONTENT
Program taught in French
- Design
Art direction / Graphic production
- 2D&3D
2D & 3D Animation | 2D & 3D Design (set and characters) | Introduction to interface design | 2D & 3D Lighting and special effects | Texture rendering | Using game engines | Creating 2D & 3D game levels | Avanced modeling | Sculpting
- Game Design
Learning the basics 2/2
- Career Support
- Active English
- Projects
Project of work experience
Inter-curricular Video Game Project
TOEIC test: international test of professional English
- Internship / Professional Experience
At least 26 weeks over the 2 years of Master’s
work-study program
TEACHING CONTENT
Program taught in French
- Design
Art direction | Project organization and presentation | Graphic prototyping
- 2D&3D
2D & 3D Animation | 2D & 3D Design (set and characters) | Interface design | 2D & 3D lighting and special effects | Texture rendering | Mastering game engines | Creation of 2D & 3D video game levels | Sculpting
- Game Design / Level Design
Learning the basics
- Career Support
- Active English
- Projects
Professional experience project
Graduation project
- Internship / Professional Experience
At least 26 weeks over the 2 years of Master’s
EXPERIENCE
WHAT THE COMPANIES SAY
![Accueil slide Jury Pro Jeu Video](https://prod.isart.com/wp-content/uploads/2024/02/Accueil-slide-Jury-Pro-Jeu-Video.webp)
WHAT THE STUDENTS SAY
![Paroles d'Etudiants | Jeanne PLOUNEVEZ | Game Art](https://prod.isart.com/wp-content/uploads/2024/01/Vignette-YT-etudiant-plounevez.webp)
![Paroles d'Alumni | Elie SETBON | Game Art](https://prod.isart.com/wp-content/uploads/2024/01/Paroles-YT-Elie.webp)
![Game Art game story katanga](https://prod.isart.com/wp-content/uploads/2024/03/Game-Art-game-story-katanga.webp)
![Game Art game stories alfred](https://prod.isart.com/wp-content/uploads/2024/03/Game-Art-game-stories-alfred.webp)
![](https://prod.isart.com/wp-content/uploads/2024/03/Game-Art-game-story-naraa.webp)
![Game Art game stories lily](https://prod.isart.com/wp-content/uploads/2024/03/Game-Art-game-stories-lily.webp)
![Game Art game stories skybolt zack](https://prod.isart.com/wp-content/uploads/2024/03/Game-Art-game-stories-skybolt-zack.webp)
EMPLOYMENT
JOB OPPORTUNITIES
The Game Art program opens the door to a variety of careers in the video game, web, educational games, and serious games sectors.
Game Artist | Lead Game Artist | FX Artist | FX Supervisor | 3D Animator | Environment Artist | Modeling Artist | Sculpting Artist | Lookdev Artist | Lighting Artist | Rigging Artist | Technical Director | Lead Compositor | Motion Designer | Digital Matte Painter | Rotoscoping Artist | Tracking Artist | Color Grading Artist | Previs Artist | Concept Artist | Storyboarder | Chara Artist | Art Director | Chara Designer
Alumni success
![Game Art Alumni Jeanne Concept Artist](https://prod.isart.com/wp-content/uploads/2024/03/Game-Art-Alumni-Jeanne-Concept-Artist.webp)
![](https://prod.isart.com/wp-content/uploads/2024/03/Game-Art-Alumni-Adrien-Environement-Lighting-Artist-Sloclap.webp)
![](https://prod.isart.com/wp-content/uploads/2024/03/Game-Art-Alumni-Mathieu-Senior-Concept-Artist.webp)
![](https://prod.isart.com/wp-content/uploads/2024/03/Game-Art-Alumni-Wilfried-3D-Modeler.webp)
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